Brothers: A Tale of Two Sons

Puzzle — Adventure • Indie ★ 83
Released August 7, 2013
Developer Starbreeze Studios
ghosts, bloody, death, chicken, goat
Brothers: A Tale of Two Sons

Brothers is presented from a third-person view overlooking the two brothers. The brothers are moved individually by two thumbsticks on the controller. The controller triggers also cause the respective brother to interact with the game world, such as talking to a non-player character or grabbing onto a ledge or object. The older brother is the stronger of the two and can pull levers or boost his younger brother to higher spaces, while the younger one can pass between narrow bars. The player progresses by manipulating the two brothers at the same time to complete various puzzles, often requiring the player to manipulate both brothers to perform differing functions (such as one distracting a hostile non-player character while the other makes their way around). Should either brother fall from a great height or get injured, the game restarts at a recent checkpoint. All of the in-game dialogue is spoken in a fictional language, thus the story is conveyed through actions, gestures and expressions.

Platforms None
Edition Standard
Card Rarity
common

Brothers: A Tale of Two Sons

August 7, 2013 83 Starbreeze Studios / 505 Games
PuzzleAdventureIndie

About

Brothers is presented from a third-person view overlooking the two brothers. The brothers are moved individually by two thumbsticks on the controller. The controller triggers also cause the respective brother to interact with the game world, such as talking to a non-player character or grabbing onto a ledge or object. The older brother is the stronger of the two and can pull levers or boost his younger brother to higher spaces, while the younger one can pass between narrow bars. The player progresses by manipulating the two brothers at the same time to complete various puzzles, often requiring the player to manipulate both brothers to perform differing functions (such as one distracting a hostile non-player character while the other makes their way around). Should either brother fall from a great height or get injured, the game restarts at a recent checkpoint. All of the in-game dialogue is spoken in a fictional language, thus the story is conveyed through actions, gestures and expressions.

Media

Videos

Nintendo Switch Trailer
Teaser
Trailer

Screenshots

Remakes & Remasters

Similar Games

Platforms

Switch May 28, 2019
Win Phone May 26, 2016
Android May 24, 2016
iOS October 22, 2015
PS4 August 12, 2015
XONE August 12, 2015
PS3 September 3, 2013
PC September 3, 2013
X360 August 7, 2013

Game Modes

Single playerCo-operative

Age Rating

US & CA T
EU 16
JP D
DE 12
KR 15
BR L
AU M

Links